Monday, 19 March 2018

Interview with Muriel Tramis

Introduction by Ilmari

Our first interview with a French adventure gaming legend

It has been almost a year, since we posted a call for questions for Muriel Tramis, a creative force behind many titles of Coktel Vision - a company that played a similar role as Sierra in French adventure gaming industry, and indeed, later merged with Sierra. We've covered many of her games in the past and we might already distinguish two central topics investigated in her games - her Caribbean heritage (as shown in Mewilo) and sexuality (for instance, in Geisha). The latest game with her involvement we've covered was Fascination and we still have plenty of her games to look forward. I am pleased to announce that we've finally received the answers, together with some exciting news concerning a crowd-funding campaign for remaking an old game of Muriel Tramis. Without further ado, let's begin the interview!

Saturday, 17 March 2018

L.A. Law: The Computer Game – Case #6: The Stolen House

by Alex

Sadly, an actual house doesn’t get stolen in this case, but how cool would that be? Instead, Brackman drops a matter on Victor that’s similar to the kinds of things that happen to lawyers in real life firms: He is asked to take a case pro bono for a firm employee’s family member. In this case, it’s one of the secretary’s aunts.

Brackman warns Victor not to take too much time on this case, as there probably is no case. But hey, Victor just made partner. He can win anything, right?